Heaven Benchmark is based on the proprietary Unigine engine and supports DirectX 11. The company has already made a name among the overclockers and gaming enthusiasts for uncovering the realm of true GPU capabilities with previously released "Sanctuary" and "Tropics" demos. Their benchmarking capabilities are coupled with striking visual integrity of the refined graphic art.
New benchmark grants the power to unleash the DirectX 11 potential in the gift wrapping of impressively towering graphics capabilities. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies.
With the interactive mode emerging experience of exploring the intricate world is ensured within reach.
Through its advanced renderer, Unigine is one of the first to set precedence in showcasing the art assets with tessellation, bringing compelling visual finesse, utilizing the technology to the full extend and exhibiting the possibilities of enriching 3D gaming.
Limitations:
· The following features are disabled:
· Benchmark looping
· Command line automation support
· Reports in CSV format
· Software rendering mode
· Per-frame deep analysis
What's New in This Release:
· Benchmarking presets for convenient comparison of results
· GPU temperature and clock monitoring
· Drastic improvement of SSDO
· Stars at nighttime
· Improvement of lens flares
· New, improved version of UNIGINE Engine under the hood
· Detection of multiple GPUs
· Enhancement of automation scripts in Pro version
· New Advanced edition
· Russian and Chinese localization