Dev-C++ Portable is the on-the-go version of Dev-C++. It has all the features that come with Dev-C++, but the difference is that you can directly run it from an external device, without having to install it.
The user interface is simple (in comparison with newer and more complex programming platforms), but if you are not acquainted with this kind of environment, you may come across some challenges. The help file only offers information on the navigational aspects of Dev-C++, so programming skills are a must in this case.
With the help of this application, you can create and edit many common source file formats such as .C, .CPP, .CC, .C++ or .CP. You are able to create a new source file, resource file, or project. After you have finished writing the code, save the file, debug it, and create an executable file.
In addition, Dev-C++ can retrieve information from header files to help you easily find functions, classes and variables, thanks to a class browser and a code completion list, but also create a cache of the standard header files.
You have the option of searching for a specific function, line or text within the code, by enabling case sensitive or whole words only, forward or backward, global or only selected scope. Plus, you can create a to-do list (for the current file or for all files), check code syntax, toggle breakpoint, and others. The code can be exported to HTML or RTF.
Dev-C++ takes little time to compile an executable file, while using a small amount of CPU and memory resources.
In conclusion, Dev-C++ is a powerful IDE addressed to certified programmers. The portable version can be run without installation and doesn’t leave a fingerprint on the system registry.
What's New in This Release:
· Fixed maximize not covering the whole screen correctly on netbook screens.
· Fixed some crashes regarding code folding.
· Code folding is a bit faster now.
· Opening files is a bit faster now.
· The tip of the day form now does not show up when toggling fullscreen.
· Panel resizers in the main form now hide when there's nothing to resize.
· Fixed a mulitple struct definition after '};' detection bug.
· Moved to a more recent SynEdit component.
· Symbol completion is faster and has more options now.
· Added a console pausing option to Environment options.
· Fixed a font color issue in the function argument tooltip.
· Added back trim trailing spaces.
· Completed symbols are now skipped more smartly.
· Windres is now, by default, forced to output i386 res files when compiling 32bit executables.
· Loading using the standard caching options is now 0.1 second faster.
· The Classes toolbar now hides variables of classes, making stuff a lot more readable.
· Project opening is now quite a bit faster.
· The SynEdit components ...