PureBasic is an "high-level" programming language that is mostly compatible with any other "BASIC" compiler. This is because PureBasic is based on established "BASIC" rules.
Learning PureBasic is very easy! PureBasic has been created for beginners and experts alike. With PureBasic, the compilation takes virtually no time at all. This software has been developed for the Windows operating system. We have put a lot of effort into its realization to produce a fast, reliable and system-friendly language.
The syntax is easy and the possibilities are huge with the "advanced" functions that have been added to this language like pointers, structures, procedures, dynamic linked lists and much more. For the experienced coder, there are no problems gaining access to any of the legal OS structures or Windows API objects.
PureBasic is a portable programming language which currently works on almost all computer systems. This means that the same code can be compiled natively for the OS and use the full power of each. There are no bottlenecks like a virtual machine or a code translator, the generated code produces an optimized executable.
· No Win32 API support
· No DLL creation
· Code size limitation (about 800 lines)
· Nag screen
What's New in This Release:
· Added: up-to-date VisualC SDK for Windows to create PureLibraries
· Added: resource support for Win9x
· Added: new User-Guide (PureBasic introduction) included in the reference manual
· Updated: FASM version (1.69.35)
· Updated: SQLite version (3.7.9)
· Updated: PCRE version (8.30)
· Changed: OpenGL subsystem is now default on linux (a new 'sdl' subsystem
· has appear)
· Fixed: 3D examples for linux
· Fixed: WinAPI 64 bit residents (by Danilo)
· Fixed: Quite some bugs in compiler and libraries