openFrameworks is a powerful development tool created in C++ in order to provide you with a simple and intuitive framework. The toolkit is designed to combine popular libraries such as OpenGL, GLUT, GLEW, FreeType or QuickTime.
You can use this framework to make your code writer tasks easier and to learn about common programming patterns in less time.
What's New in This Release:
MAJOR CHANGES:
· programmable GL renderer (ability to use OpenGL 3GLES 2.0)
· linux support for ARM devices (e.g. Raspberry Pi)
· ofXml, a full xml parser. NOTE: ofXML is still in development, more convenience functions will be added in future releases.
· ofParameter, allows for datatypes to have names, default values and ranges, check out the examples!
· x anti-aliasing is now on by default (osx/linux/win)
· ofxKinect and ofxGui as core addons
· new module-based logging system
· apps now get special keys, shift/super/alt/ctrl etc
· debug and release icons for all apps
· textures and text are now correctly flipped when in ofCamera view. NOTE: this might mean that some projects which are manually flipping textures might see those textures inverted
· orientation affects ofCamera. NOTE: old projects correcting this manually will break.
· OpenGL ES 2.0 support on ofxiOS
· support for Visual Studio 2012 (drop support for earlier VS versions)
· changed default window manager from GLUT to GLFW
· vsync and alpha blend...