Blender Portable is the an intuitive software for 3D modeling, animation, rendering, post-production, interactive creation and playback packaged as a portable app, so you can do your rendering on the go.
You will have the possibility to use Blender for modeling, shading, animation, rendering or designing interactive 3D models.
The standalone version of the software can be found here.
What's New in This Release:
Dynamic Topology Sculpting:
· Dynamic topology is a new sculpting mode that subdivides the mesh as needed, whereas regular sculpting only affects the shape of a mesh. This makes it possible to sculpt complex shapes out of a simple mesh, rather than just adding details onto a modeled base mesh.
Rigid Body Simulation:
· The Bullet physics library has now been integrated into the editor and animation system, which makes rigid body simulations available also outside of the game engine. This results in a much simpler workflow and gives more control over the simulation.
UI and Usability:
· Support for MacBook "Retina" Displays was added, proper DPI scaling in all editors, new high-res icons and transparent tool and property regions. User Preferences and Startup File have been split up, new ways to recover sessions were added and copy & paste of objects inside the 3D View is supported now.
Cycles Rendering:
· Initial support for hair rendering was added, multiple importance sampling for lamps, p...