CINEMA 4D provides you with a professional environment for bringing a vast array of animations to life ranging from short movies to complex architectural and scientific simulations. Requiring a rather high level of 3D knowledge, CINEMA 4D breaks the standards by presenting a fast learning curve that takes you from the beginner-level to intermediate in the least time span possible.
Featuring several editions, CINEMA 4D appeals to a vast array of users with both tight and large budgets, while ensuring to deliver the best bang for buck. Graphic designers can consider this particular piece of software to be a great starting point into the world of 3D graphics manipulation.
Depending on the know-how level you possess, starting up the application surely has different repercussions on users, ranging from pure stargazing to an all-knowing smug smile. The interface of the program, though, can be steadily learnt as you browse through its wonderland. You can easily start using the tools it provides and they are quite a lot, frankly.
The whole idea and backbone of the environment drawn by the application is well-built and every aspect of it exhales a professional breeze that can surely wrap you up and let your imagination take control while playing with the plethora of tools at hand. It gets you in that artistic-mode and keeps you there, focused on your work just like entering a studio with all the right things in the right place.
As soon as you let your brain, hands and eyes take control, CINEMA 4D opens up to your needs and slowly creates an symbiotic connection that, eventually, leads to great projects. No matter if you are to beat a deadline or just the competition, CINEMA 4D ensures a steady, natural workflow to keep every thing that’s creative about you going at full speed.
Limitations:
· All save functionality is disabled
· Maximum rendering resolution of 640 x 400 pixels
· No network rendering
· Limited number of assets in demo libraries (libraries contain hundreds of objects in the full commercial version)
What's New in This Release:
BodyPaint:
· Layer thumbnail is displayed properly.
Modeling:
· Point extrude value change now works correct with the arrow buttons.
· Issues in the modeling tools related to the Undo command are resolved.
· Issues involving Axis Workplane and parametric objects are now resolved.
· Spline tangent editing in Viewport follows cursor correctly.
· All points in imported splines can now be deleted.
· Bevel operation doesn't produce unexpected distortion anymore.
· Wrong sliding with preserve curvature for Slide tool is fixed.
· Bevel error with small offsets is now resolved.
· Bevel tool can handle all offsets properly now.
· Bevel sub-selection and hidden faces issue is resolved.
· Slide tool is not exhibiting any display issues anymore.
· Project Info Structure: Issues with the N-gon selection is resolved.
· Quantize and guides work properly now.
· Bevel tool works correctly with boundary geometry.
· Fit to parent is now working correctly with spherify deformer.
· Bevel tool producing holes when work...