Cheat Engine 5.6 comes to users as an impressive and useful open source tool designed to help you with modifying single player games running under window so you can make them harder or easier depending on your preference(e.g: Find that 100hp is too easy, try playing a game with a max of 1 HP), but also contains other usefull tools to help debugging games and even normal applications.
Enhancements:
Changes:
Removed stealthmode. (Someone could make a plugin for this, one probably more advanced than the old one)
Pointerscanner speed has been increased a lot
New Icon (thanks to Phox from the forum)
The pointerscanner can now scan for values
The pointerscanner now lets you specify an offset list that it has to end with.
Removed the injected pointerscanner
The auto assembler now supports code outside of [enable] and [disable] sections so it affects both
Resultcount is now comma seperated (thanks to infinito)
New kernelmode debugger
Added the ability to offload the current OS to dbvm (if your cpu supports it)
The driver is now 64-bit compatible. (You will have to sign it yourself, or reboot with unsigned driver support)
Rewrote the disassemblerview
Deleting addresses from a scanresult is now a bit faster
Changed the hotkey handler to be more controllable
New heaplist that works based on dll injection instead of toolhelp32
Dissectcode now helps finding referenced strings
Added a new Auto assembler command "aobscan(varname, arrayofbyte)"
Added a new Auto assembler command "assert(address, arrayofbyte)" which will make a script fail if the bytes aren't what they should be
Dissect data now works with offsets instead of sizes
Added the ability to follow pointers easily with Dissect Data
There's now a stacktrace visible during debugging (2 different types)
The registerview is gone as long as you're not debugging
CE now suppresses the "No disk" message when the systems searchpath is invalid
Added a common modulelist to the ce folder that you can edit. Include files that you do NOT want to go through when doing memory inspection
You can now open another pointerscanner window while another pointerscan is running and read the results.
The pointerscanner can now also scan for values
Added a string reference windows
Improved the plugin system:
You can now add auto assembler commands
You can now get a callback when the disassembler is being rendered
You can now add a plugin item to the context of the disassemler
etc...
Added (float)#, (double)and (int)support to the assembler, (double) is mainly usable in combination with the new DQ command though
Fixes:
Fix mov [reg],reg disassembly when a 16-bit prefix is used
Fixed some floating point assembler instructions
Taborder fix for "Value between scan" (infinito)
Fixed the Auto assembler code injection template with regard to the "Alt:" line
Jmp FAR instruction not shown properly in the disassembler
Fixed disassembler instructions that had a rep/repe prefix while they shouldn't
Fixed xorps instruction
Fixed assembler where segment registers are used
Fixed rm32,imm16 notations getting dowsized to rm32,imm8 while they should go rm32,imm32
Fixed hang when setting the window on top and then doing a scan
Fixed FILD qword instruction
Fixed FNSTSW AX instruction
Fixed FCOM instruction
Fixed IMUL,0a instruction
Fixed broken alt-key when the disassemblerview is focused
Fixed the bug where removing a assigned hotkey to a cheat table didn't work
Fixed the floating point panel. It now actually shows the floating point values...
We periodically updates pricing and software information of Cheat Engine 5.6 full version from the publisher, so some information may be slightly out-of-date. You should confirm all information before relying on it. Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future development of Cheat Engine 5.6 Edition. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare, megaupload, torrent sites, mediafire, easyshare, 4shared, badongo, box.net, divshare, filefactory, ifile, ifolder, megashare, sendspace are not allowed
GameHike is a tool for all that allows you to modify your computers settings to increase gaming performance. No modifications to your hardware are made and all adjustments and settings are done in an easy to use interface that a child could use. No more frame rate glitches or slow downs can be achieved by using GameHike with your favorite games....
Create your own jigsaw puzzle games in 3 steps. Jigsaw Puzzle Creator allows you to share your favorite pictures in different ways, just give the compiled application to your friend and they can start enjoy your games....
A game maker in which you can easily create your own adventures in mythical, medieval settings. Using preset or custom characters, set up worlds in which you control the plot, action, and difficulty of the game. A variety of graphic images are included for you to use with Quest Creator such as thes....
Scrolling Game Development Kit 2 2.1.9 is considered as an addictive and entertaining free / freeware open source tool for 2-D game development. It is designed for the Windows 9x/DirectX platform, and targeted at people spanning a range of skill levels. It can be used by the beginner to....
ArtMoney is a cheating program you can use for all games. ArtMoney can make a troublesome game easier to win by helping you find the memory address where a desired quantity (like amount of money) is located so you can change that quantity. In spite of its title, ArtMoney actually allows you to chan....
torrent files or links from rapidshare, megaupload, torrent, mediafire, 4shared, badongo, box.net, filefactory, ifile, ifolder, megashare, sendspace ARE NOT posted